Here in Part 2 of the Doctor Career Re-imagined set, the mods are specific to patient behavior and the hospital venue. Again you are free to mix and match any of the mods you desire here with any in Part 1.
Get To Work EP is a required install for these mods to be of any use in your game.
Seated Check-In
For this mod to be successful, it will involve some effort on the player's part when building the hospital, to set up the seating arrangements of the hospital's check-in waiting area properly. If done correctly with the right amount of seating for patient traffic, and all chairs within the proximity range and facing towards the check-in desk , then all patients who come to check-in at the hospital's front desk will sit down in a chair, rather than stand up all day in agony.
This mod allows the chairs to be placed at any circumference point around the check-in desk, one big circle, but all the chairs must be facing towards the desk for sims to see them as valid chairs for a seated check-in.
The distance of the chairs is also an important factor. This mod makes the official check-in seating fall within the range of about 5/6 square tiles away from the desk. Any chairs or sofas placed beyond that range and patient sims will not see them as valid check-in seating.
Get the hospital working the way you want it. Your job, your way, you are the boss.
Patients Never Leave & Never Complain
Even with all these mods, it can still be a longsome chore to refer every patient to a bed throughout the working day. Try as you might, there's always going to be a few stragglers your doc just can't get to quickly enough. But now, seeing as they can have a seat and relax, with the soothing hospital radio station playing in he background, why should it be our doctors' fault if there just isn't enough time to get to those still waiting? It's not as if it's your fault the poor sims became sick, is it? And you're still prepared to go the extra mile, to do the long haul, to put in some overtime to get to them all, because you are a living testament to the Hippocratic Oath. So then let's have those impatient patients just blooming-well wait and shut their moaning till our hardworking docs can get to them. This mod ensures it. A good, clean record at the end of a hard workday, because you deserve it. Your job, your way, you are the boss.
Patients Do Not React To Collapsed Sim
During the "Emergency Surgery Event," the random sim comes into the hospital, walks to reception, and then collapses to the ground. This then has almost all of the waiting check-in patients react in shock, panic and gasps. If the waiting patients were already standing beforehand, then this mod won't mean much to you. But if you are using my check-in patients always seated mod, - as I do - then if seeing everyone back on their feet for the rest of the day, not sitting down again, defeating the whole purpose of the seating mod has you annoyed, - as I am - then this is the mod for you. Yeah, it makes them all seem a bit heartless that they don't bat an eyelid when the sim collapses. But, hey, they are troubled with their own worries, pains and illnesses, which is exactly why I made them park their sick little butts in the first place. Your job, your way, you are the boss.
No Hospital Fires & No Running
No Running, simply because I've added it to most venue types, so this one gets it as well. This mod also prevents the outbreak of fires from starting at the hospital. I can't honestly say I've ever seen a fire at the hospital before I made this mod. But what I do know is that fires are allowed on hospital venues by default, yet there is no build mode access allowed on hospitals, (Without cheats) so how are you supposed to replace burnt stuff? Not that I've ever had to, it was just an awkward equation to begin with, so I have ruled it out. After a big fire at the Science Labs burnt a lot of stuff that had to be replaced, which was a real pain in the butt, I learnt a burnt lesson. Ban fires at these venue types! Let's just get on with the job at hand. Your job, your way, you are the boss.
All Patient Pie Menu Options on Front Page - New for July 2024
A helpful Quality of Life change that places any relevant and actionable interaction options your doctor has with a patient on front page. No more having to hit "More Options..." tab to go to second or third page to hunt them down. Front Page News, just the way we like it! Your job, your way, you are the boss.
Patient Outfits - New for July 2024
The hospital gown is cute and all, but does become a royal PIA when cured patients up and leave hospital still wearing it! Then later on down down the line, visiting some other venue that does not force a dress code, that sim comes still wearing the frikken gown! Or when you load up that sim's home, they're still wearing it. Just me? Just my game? No? Does everybody experience that, or is it just me? So two new flavors in the rar below. Only use one of them. First flavor for the family friendly games, sims wear Everyday most of the time, only changing into Gym outfit for hospital treadmill, then back to Everyday outfit. Flavor two for the more grown up games and gamers, with Everyday mostly, gym for treadmill, naked for X-Ray and Surgery - as it should be. Also the No Running and No Fires at Hospital mod here does a wee bit more than just those two functions. It also pushes some hidden buffs on the building that all on lot must obey. One of which is to prevent reactions to nudity, so that if a child is waiting in another part of the hospital, the game won't have conniptions and threaten to send you to Hell to burn for an eternity if a patient gets nude for X-Ray or Surgery.
Illness Symptom Effects Last Longer - Obsolete as of July 2024. No longer supported. Patient sims get seen to so quickly now, what with all the coworkers now mucking in and doing proper jobs, that the time span on symptom fx is no longer a matter of concern.
Patients Are Played Human Sims Only - Obsolete as of July 2024. No longer supported. Now incorporated into main Coworkers mods. You must delete this older mod if using latest coworkers mods to avoid conflict.
Here in Part 2 of the Doctor Career Re-imagined set, the mods are specific to patient behavior and the hospital venue. Again you are free to mix and match any of the mods you desire here with any in Part 1.
Get To Work EP is a required install for these mods to be of any use in your game.
Seated Check-In
For this mod to be successful, it will involve some effort on the player's part when building the hospital, to set up the seating arrangements of the hospital's check-in waiting area properly. If done correctly with the right amount of seating for patient traffic, and all chairs within the proximity range and facing towards the check-in desk , then all patients who come to check-in at the hospital's front desk will sit down in a chair, rather than stand up all day in agony.
This mod allows the chairs to be placed at any circumference point around the check-in desk, one big circle, but all the chairs must be facing towards the desk for sims to see them as valid chairs for a seated check-in.
The distance of the chairs is also an important factor. This mod makes the official check-in seating fall within the range of about 5/6 square tiles away from the desk. Any chairs or sofas placed beyond that range and patient sims will not see them as valid check-in seating.
Get the hospital working the way you want it. Your job, your way, you are the boss.
Patients Never Leave & Never Complain
Even with all these mods, it can still be a longsome chore to refer every patient to a bed throughout the working day. Try as you might, there's always going to be a few stragglers your doc just can't get to quickly enough. But now, seeing as they can have a seat and relax, with the soothing hospital radio station playing in he background, why should it be our doctors' fault if there just isn't enough time to get to those still waiting? It's not as if it's your fault the poor sims became sick, is it? And you're still prepared to go the extra mile, to do the long haul, to put in some overtime to get to them all, because you are a living testament to the Hippocratic Oath. So then let's have those impatient patients just blooming-well wait and shut their moaning till our hardworking docs can get to them. This mod ensures it. A good, clean record at the end of a hard workday, because you deserve it. Your job, your way, you are the boss.
Patients Do Not React To Collapsed Sim
During the "Emergency Surgery Event," the random sim comes into the hospital, walks to reception, and then collapses to the ground. This then has almost all of the waiting check-in patients react in shock, panic and gasps. If the waiting patients were already standing beforehand, then this mod won't mean much to you. But if you are using my check-in patients always seated mod, - as I do - then if seeing everyone back on their feet for the rest of the day, not sitting down again, defeating the whole purpose of the seating mod has you annoyed, - as I am - then this is the mod for you. Yeah, it makes them all seem a bit heartless that they don't bat an eyelid when the sim collapses. But, hey, they are troubled with their own worries, pains and illnesses, which is exactly why I made them park their sick little butts in the first place. Your job, your way, you are the boss.
No Hospital Fires & No Running
No Running, simply because I've added it to most venue types, so this one gets it as well. This mod also prevents the outbreak of fires from starting at the hospital. I can't honestly say I've ever seen a fire at the hospital before I made this mod. But what I do know is that fires are allowed on hospital venues by default, yet there is no build mode access allowed on hospitals, (Without cheats) so how are you supposed to replace burnt stuff? Not that I've ever had to, it was just an awkward equation to begin with, so I have ruled it out. After a big fire at the Science Labs burnt a lot of stuff that had to be replaced, which was a real pain in the butt, I learnt a burnt lesson. Ban fires at these venue types! Let's just get on with the job at hand. Your job, your way, you are the boss.
All Patient Pie Menu Options on Front Page - New for July 2024
A helpful Quality of Life change that places any relevant and actionable interaction options your doctor has with a patient on front page. No more having to hit "More Options..." tab to go to second or third page to hunt them down. Front Page News, just the way we like it! Your job, your way, you are the boss.
Patient Outfits - New for July 2024
The hospital gown is cute and all, but does become a royal PIA when cured patients up and leave hospital still wearing it! Then later on down down the line, visiting some other venue that does not force a dress code, that sim comes still wearing the frikken gown! Or when you load up that sim's home, they're still wearing it. Just me? Just my game? No? Does everybody experience that, or is it just me? So two new flavors in the rar below. Only use one of them. First flavor for the family friendly games, sims wear Everyday most of the time, only changing into Gym outfit for hospital treadmill, then back to Everyday outfit. Flavor two for the more grown up games and gamers, with Everyday mostly, gym for treadmill, naked for X-Ray and Surgery - as it should be. Also the No Running and No Fires at Hospital mod here does a wee bit more than just those two functions. It also pushes some hidden buffs on the building that all on lot must obey. One of which is to prevent reactions to nudity, so that if a child is waiting in another part of the hospital, the game won't have conniptions and threaten to send you to Hell to burn for an eternity if a patient gets nude for X-Ray or Surgery.
Illness Symptom Effects Last Longer - Obsolete as of July 2024. No longer supported. Patient sims get seen to so quickly now, what with all the coworkers now mucking in and doing proper jobs, that the time span on symptom fx is no longer a matter of concern.
Patients Are Played Human Sims Only - Obsolete as of July 2024. No longer supported. Now incorporated into main Coworkers mods. You must delete this older mod if using latest coworkers mods to avoid conflict.
cool1_careerDoc_PatientsSeatedCheckIn.rar - Update to 1.107.151 July 2024
cool1_careerDoc_PatientsNoLeave&NoComplain.rar - Update to 1.107.151 July 2024
cool1_careerDoc_PatientsNoReactToCollapsedSim.rar - Update to 1.107.151 July 2024
cool1_careerDoc_Venue_NoHospitalFires&NoRunning.rar - Update to 1.107.151 July 2024
cool1_careerDoc_PatientsAllPieMenuOptionsOnFrontPage.rar - New for July 2024
cool1_careerDoc_PatientOutfits.rar - New for July 2024
For patch version compatibility status, please see most recent Patch News thread for the TS4 Career Mods section.
XML Resource Used:
Seated Check-In, Referrals always on, Watch TV
0E4D15FB!00000003!000000000001C5D0.role_Career_Doctor_NPC_Patient_Sick_Admitted_recline.RoleStateTuning.xml
E882D22F!00000003!000000000001B528.frontDesk_WaitToCheckIn.InteractionTuning.xml
E882D22F!00000003!000000000001C7C8.frontDesk_WaitToCheckIn_start.InteractionTuning.xml
0E4D15FB!00000003!000000000001B80E.role_Career_Doctor_NPC_Patient_Sick_Admitted.RoleStateTuning.xml
0E4D15FB!00000003!000000000001BC7D.role_Career_Doctor_NPC_Patient_lowLevel.RoleStateTuning.xml
E882D22F!00000003!000000000001BF29.Socials_Doctor_Refer_Xray.InteractionTuning.xml
E882D22F!00000003!000000000001BF40.socials_Doctor_Refer_ExamTable.InteractionTuning.xml
E882D22F!00000003!000000000001BF3E.socials_Doctor_Refer_Treadmill.InteractionTuning.xml
Patients Never Leave & Never Complain
FBC3AEEB!00000003!000000000001C3BA.hospitalPatientSituation_lowLevel_child.SituationTuning.xml
FBC3AEEB!00000003!000000000001C24C.hospitalPatientSituation_Diagnosed_StarryEyes.SituationTuning.xml
FBC3AEEB!00000003!000000000001C24D.hospitalPatientSituation_Diagnosed_LlamaFlu.SituationTuning.xml
FBC3AEEB!00000003!000000000001C24E.hospitalPatientSituation_Diagnosed_GasAndGiggles.SituationTuning.xml
FBC3AEEB!00000003!000000000001C24F.hospitalPatientSituation_Diagnosed_BloatyHead.SituationTuning.xml
FBC3AEEB!00000003!000000000001C506.hospitalPatientSituation_lowLevel_elder.SituationTuning.xml
FBC3AEEB!00000003!000000000001A82B.hospitalPatientSituation_lowLevel.SituationTuning.xml
FBC3AEEB!00000003!000000000001B71E.hospitalPatientSituation_highLevel.SituationTuning.xml
FBC3AEEB!00000003!000000000001B740.hospitalPatientSituation_Admitted.SituationTuning.xml
FBC3AEEB!00000003!000000000001BF19.hospitalPatientSituation_Admitted_highLevel.SituationTuning.xml
No Hospital Fires
E6BBD7DE!00000003!000000000001AFF0_venue_DoctorClinic_VenueTuning.xml
This will conflict with any other mod using same resources.
Thanks and Credit: Simsasylum, Sims4Studio, our sims community, EA Maxis