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eskie

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Posts posted by eskie

  1. Based on your posts, I do not have all the packs in my game which may explain why it's happening, and why it doesn't seem to interfere other than for the LE generated. It is out of my game since I isolated it, and while it really is a nice addition to gardening, it's far from a focus of my usual gameplay. As to using mods not yet tested, well, my bad. I know not to do that, but I also knew not to patch until everything was done. While I could play plain vanilla until then, I'm comfy knowing if a test save play through which is not my "main" most important legacy save , may demonstrate errors brought on from my own actions, no one else.

     

    Among the myriad of GPs and SPs for this game released to date I know I don't have Vampires, Strangeville, or the EP IL, and probably a few other SPs I'm blanking on.

  2. I'm not bringing this up in relation to 1.55. Honest! But several months ago I started throwing an LE on loading a game. This mod worked fine and I generally ignore LE's but they were occurring back as far as your prior update of 3/9/19. I had to tear my game apart for other reasons and decided, what the hell, it's all a mess anyway so might as well find out, thinking it was some old crappy cc. Swapping through everything, it was this mod throwing the LE (7/9 version too, the one for 1.52, was using the prior version when I missed it on that update, but as I said, the LE's predated 1.52 anyway). The only other garden mod I have is the Super Sprinkler, nothing from anyone else, and a swap showed it wasn't an interaction between them (in my game at least).

     

    I see some prior mentions of LE's which were not reproducible in your game. If and when you look at this mod for 1.55, maybe you'll see something. Now as I really like this mod, I'll keep using it and ignore the LE. As long as the game is stable I don't care, as the orange box doesn't scare me. But i did want to pass it along. I can post the LE itself, but doubt it would help, but I'm not the modder here, so maybe you'd like it. I'll save it for you just in case. 

     

    If it's any consolation, while I never intended to patch to 1.55, 1.54 was fine with me, and the repair game was related to CTDs for some other issue. You might like to know that I use a ton of your other mods (ah, like, 60 of them :EVEDA2-14:) and all seem stable and working with this latest annoyance patch, although i'll admit I haven't used every single one to assure that ( like Scientist re-imagined is up for a run through today or tomorrow). Just an overall impression. So I've been bad and am using your mods before any update to my game version, but life seems OK as is.

  3. Had to repair my game yesterday. Of course that forced an update to 1.55. Now my game is still unstable, but if I remove all my mods I don't want to play it. So it's all on the back burner for now. Can't wait for October to go through this all over again. It's not like I necessarily want to stop playing it, but the effort involved is really pushing the limit on what I can tolerate.

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