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  2. I am definitely hanging out for Paralives. I have a feeling there will be a lot of cosmetic mods being made for the look of the Paras.
  3. Onward we will sail, then!!!
  4. Go back to TS3? No, we must move onward at all costs! I had lots of fun with it but that was then. I enjoy life sims and hoped inZOI would scratch that itch but so far, despite it's early promise, it hasn't turned out that way. But there are more than enough other games coming out to keep me amused.
  5. Hmhhmm. As sorry as I am for this, I cannot help but wonder if some other game, say, like TS3, might sound still interesting for you?? Just wondering, that's all.
  6. Sorry to hear of your disappointment. I'd be interested to hear how you like Paralives, so I'm hoping that you continue to post in your thread about it.
  7. For me personally, TS4 isn't appealing. So I guess the answer is "none of the above". We'll see how Paralives works out, even if the graphic style leaves me a little cold.
  8. So, does the Sims look better to you now (warts and all?)
  9. You're most welcome. Not enough of an update to tempt me back into the game though.
  10. That's pretty cool!
  11. There's an update today to bring the game up to version 0.6.0. It is described as both a minor update and a major update. OK then. It's mostly filled with new clothing and build mode items to celebrate the Korean Lunar New Year. Some very traditional outfits that look cool. Full list and details here.
  12. That is quite hilarious! Especially since that is the daily totals.
  13. [ fade to a flashback ] It's possible for a Zoi to hire other Zois as employees for their business. Brian Baker had the bright idea of setting up a chain of bakeries in Bliss Bay and maybe even beyond. And he knew just the right Zois to hire. Naturally Brian's skills in baking and coffee brewing were top notch. He also knew a pair of sisters living in Bliss Bay, Sally and Serena Server, who were equally skilled. Ideal candidates to keep his bakeries running smoothly. After getting his first business up and running, Brian hired Sally to help out. Day 1: Both Brian and Sally worked in the bakery and brought in a modest profit of 956 M. Honestly, Brian was doing most of the work. Sally did some baking and cleaning but not as much as expected. Especially since Brian was paying her 495 M per day. Perhaps she would do more if he did less. Day 2: Brian sat on his favorite chair in the bakery and watched Sally. The business lost 284 M that day. This was discouraging, but perhaps the problem was that Brian was sitting there in the bakery. He decided to stay home and let Sally take full responsibility for the customers. Would she do better when left to her own devices? To pass the time, Brian took up scavenging minerals and bought himself a pick axe. Day 3: Brian stayed away from the bakery and left Sally on her own. The business lost 312 M. Not good. Given her skills, the baked goods and coffee that Sally made were top notch and sold for a high price. But she just didn't make enough to handle all the customers that showed up. Perhaps Sally needed help. Brian hired her sister Serena Server so they could both work in the bakery. That doubled his expenses for staff but maybe it would pay off by having two employees producing high quality items for sale. Brian crafted himself a better pick axe. Day 4: Brian roamed the city smashing piles of rocks in search of gems while the two sisters worked the bakery. The business lost 707 M that day. It just wasn't working out. Neither employee brought in enough money to cover the cost of their wages, never mind turning a profit. Adding more outlets to form a chain of bakeries would only make the situation worse. Sadly, Brian's dream was shattered. Which brings us back to where you came in, dear reader. [ flashback ends, dissolve to Brian on the couch with pick axe ]
  14. . One of my new Zois, Brian Baker, is getting tired of other Zois asking why he's holding a pick axe. Really, really tired. Dangerously tired. More about Brian to follow.
  15. . With business operations being pretty much a bust, Fred & Felicity decided the only sensible thing to do would be take a trip around the world to pet cats. Starting in their hometown of Dowon, even if it is a little chilly at the moment. Took a plane to Bliss Bay where they, and the kitties, enjoy much more agreeable weather. And of course, finally flew to the tropical island of Cahaya since the cat temple is located there. The trip may have cost a lot but the purrs were worth it. As has been noted before, cats solve all problems, sometimes in mysterious ways.
  16. That sounds strangely familiar.
  17. Nope, buying the club added to his sorrows. First off, "buying the business" does not actually buy the business. The existing biz is deleted and you end up buying the property only. So you still have to go through the nightmare of trying to set up a business, fighting with a completely stupid user interface. Second, managing a bar or club or lounge means you do two things -- mix drinks that you can't sell to anyone, and watch Zois dance. That's it. First night of operation cost my Zoi over 300 M and no sign of it getting any better. I even went off to the pre-built bar the developers made in the city to see if there was some magic I was missing but nope, same old story. The Zoi behind the bar counter who theoretically should be mixing drinks for customers just stood there and eventually took off, presumably bored to death. It seems the first business I tried, the bakery (it was first on the list of business types) is the only one where your Zoi can actually do something. So I'll revise my opinion of this "feature". It's not half-baked, it's 1/10th baked at best. Sure is a good thing the devs spent time on this piece of crap rather than fixing some of the long-standing bugs and issues in the game.
  18. Well that's disappointing. Maybe he could buy the bar and drown his sorrows.
  19. Well, Fred's Flex fitness business is a bust. I'm not entirely sure if the reasons are intrinsic to that type of operation or just because the process of setting up a business is badly designed, confusing, and leaves you uncertain if the result is what it should be. I think the process is *supposed* to be: Buy an empty business lot, or already have one from before. Select a business type, specify the lot it will occupy. The type of business is supposed to provide a "template" which sets operational details like hours of operation, if there's an entry fee (like a club cover charge) and a few other details. To the best of my knowledge, the "template" should also provide a fitted-up interior with the basic furnishings to operate the business. For example, Fred's bakery came with food prep area and equipment, ordering kiosk and display cabinets, and seating for patrons. When setting up the fitness business, steps 1 - 3 did not seem to work properly. I created the business and then deleted it 4 times, trying different sequences of actions and I'm still not sure if I did it the way the game wants me to, while providing no info or guidance in doing so. And every time I went to visit the new business it was completely empty. No furnishings or equipment so step 4 of the process was missing entirely. OK, let's press on regardless and fill the empty main floor with exercise equipment and some plants for ambience. The only way this type of business can earn money is by charging an entry fee, sort of a gym membership (daily). But that's only 10 M, a pittance. First day of operation: 11 patrons = 110 M minus expenses (business fee) of 36 M for a profit of 74 M. Geez, in the bakery a single slice of chocolate cake would bring in that much. This doesn't look promising. Second day of operation: I expanded to the second floor, doubled the number of exercise machines, and refinished the concrete walls and floor with something more pleasant. Result: 9 patrons = 90 M minus expenses (business fee) of 115 M for a loss of 25 M. This does not seem to be a sustainable business model. Did I do something wrong when setting up the business that may have contributed to terrible performance? Maybe, but the game gives you no clue if that's the case. I suspect it's more like bad game design, the developers just didn't bother figuring out how things should work so they make sense. Another half-baked feature. Another option is to avoid the process of setting up a business is by buying out an existing operation. At least, I *think* so. There's a cafe and a bar that I think you can take over so that's what I'm going to do next before writing off the feature as useless. Wish Fred luck!
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