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  2. I can see that ways to separate themselves from The Sims is probably fairly limited. They've (EA) been producing this genre for quite some time now. I'd really like to dive into inZOI, but it all looks quite intimidating to me, so for now, I'm satisfied to live vicariously through others such as yourself, thankyou @Klinn.
  3. Yesterday
  4. True, but I guess they had to come up with ways to look different from the Sims. They use that circular style for other progress indicators too.
  5. The motive icons seem somewhat annoying. In comparison, the simplistic Sims 4 motive bars are much easier to see at a glance.
  6. . The update(s) have resulted in some strange changes to Zoi conversations. In between the topics we choose, the game inserts even more of those "Make Small Talk" actions, the ones with the speech bubble and 3 dots. That happens even if you've got a series of topics lined up in their action queue. I can understand adding one, as was done before, but 2 or 3? Even worse, apparently Small Talk can now affect the Zoi's friendship, commerce, and romance levels. In fact they seem to negatively affect them and their score goes down more often than not. Trouble is, you can't tell if they're about to have a negative conversation or not. Very annoying. Also, I wish we had an option to put all the motive indicators in a single line something like this: The current double line of indicators intrudes too much into the playable area of the screen.
  7. Last week
  8. Thanks for the tips Klinn, and the info on hot fix!
  9. . Another tiny hotfix for a couple of bugs -- eyebrow enthusiasts and AMD users rejoice!
  10. I hope they don't!!!
  11. I found the most profitable line of work in terms of MPH (Mews Per Hour) was creating large paintings. Far more than the typical careers in the game. Yes, you have to skill up your Zoi to level 10 of painting, but make it one of the Zoi's favorite things (they learn faster) and eat an Art Donut before embarking on a long creative session (extra 30% skill gain) and it doesn't take too long get them up there. Add 3 or 4 easels around the house and they can really crank out the product. One of my Zois made over 25,000 Mews in one day. Yes, I was being a harsh taskmaster and chained them to the easels. It's so profitable that I wouldn't be surprised if the devs nerfed the payout somewhat in a future update.
  12. Thank you, @Klinn I like the idea of having a different type of income source, and a city that may be less urban and hectic. But I agree with @Firestaar1 in that me and mi Zoi will have to catch up sooner rather than later in order to make sure they can survive the experience. Definitely making a standard Zoi to torture to practice with in the next weeks.
  13. I'm really looking forward to this town, though I'm not sure how well me and my InZoi will work out in the whole self sufficiency thing
  14. . This isn't exactly a bug fix but rather a preview the devs released concerning the new 3rd world they're releasing in the August update. Sounds like it will be an interesting change of pace from the first two towns.
  15. Thank you!
  16. . A couple of minor bug fixes have been released in the past two days. We're now up to version 0.2.2 of the game. Followed by:
  17. Earlier
  18. I will try this next, thank you!! So do I!! Same!!
  19. That she did, @Klinn!!!!! Nope, no K-popian Zoi for me. I’m finding out that I love kimchi, bulgogi, and other Korean food, but my appreciation for the social interaction culture is much less keen. I find it extremely exaggerated and That perception makes me feel it insincere. I knew this from before I bought the game, from watching a cooking series precisely, so I blame myself for not liking the style and animations. I kept thinking that the game could not be THAT much culturally bound to be an international success. But K Pop IS an international success, so. I was wrong. Dear Fire @Firestaar1, I did what Klinn has indicated here above. I had to read the options carefully because I wasn’t sure that “dismiss” would delete the resident household, but since I don’t care if I break this game or a save, I chose the dismiss option and it worked. I forgot to mention, Mallie is more an alter ego than a mini for me, and because of that, I refuse to let her come to any discomfort by the game. I may make her suffer by living in a fixer upper, but no sim will give her grief and go unpunished.
  20. Well, at least she got some smooches out of the date. Red, maybe you should make a new Asian Zoi and embrace the K-Pop!
  21. Fortunately the new patch is supposed to let us demolish many of the deco buildings and build something in their place. Haven't tried it yet. Naturally you probably don't want to get rid of essential buildings like the school or the game will get seriously confused. About moving NPC families out: On the map screen / manage families tab, you can select a currently occupied home and click the Dismiss button to evict them. Then a Select Family option should be available for that property. Click it to select a predefined family or create new one, then click OK a couple of times and the new family should appear in that property. Hope I got that right!
  22. I've been in the same kind of mood Kimi. Though with the new "big" patch that came out yesterday, I did patch up and start a brand new Zoi, putting her in a brand new area This is one of my biggest eye rolls, the buildings look like they could provide lots of options for Zoi's to vary things up, but so many are simply just there. I'm hoping this changes in the future. Quick question for you @RedMallie and anyone who's been able to do this. How DO you move NPCs out of their houses so another can take it over? I haven't figured it out yet.
  23. It's hard to stay impartial when you're playing your mini.
  24. Mallie wanted something new in her life as a Zoi. I gave her a new outfit. It's supposed to be a party outfit, but maybe the kind of parties Mallie is thinking about require costumes? I got her a new empty lot and made her a very small starter house. Theeeeen, I got her a potential beau from Canvas. I was testing how downloading Zois from it works, it was quite easy to get this guy and save him as a new family. I edited him a little bit and placed him in an apartment, just for Mallie to be able to find him in the city (rather, for me to find him). I did not try to add him to Mallie's family directly; I'm not sure this is possible? But I evicted a family that I'm sure was lovely, and got this guy in their apartment. Mallie went over for a visit, and it was nice that he got out of the apartment to welcome her before they had even met. She could not call him because they had not met, but he JUST KNEW she was coming out of the elevator and went to meet her. His security cameras must be well placed! They went inside his apartment and chatted for a while. A few hours, indeed. After trying some neutral and then friendly and the romantic chat interactions, we got him to be Mallie's friend, and tried to get into his pants. I mean, Mallie tried to ask him all romantic things, but only some worked positively. Still, she asked him out on a date. They went to this place, a square, right? without me even choosing it as their destination. I made Mallie keep chatting him up. They did that heart shape with their arms, played with the hair, and SHE WAS STANDING THERE LIKE A MORON A PRETTY LITTLE THING, WAITING ALL PROPER FOR HIM TO FINISH HIS TALE!!!!! That's NOT Mallie!!!!! It's her K-Pop doppelganger!!! However, I did not quit. I even saved the game at that point. Then, I got her to be more affectionate and handsy with him. Oh, his name is Gilbert, by the way. Gilbert Lindsay. HE seemed to like that. At least, he did not reject her. Ever. I kept having Mallie ask Gilbert to move in with her, or to agree to have a baby with her, just to test the game, but he did not agree, and their relationship took hits each time she tried these options on him. The time for the date ended and I got the option to get a photo of the successful event. How romantic! I'm not sure up to where I saved. I sent Mallie back home intending to invite Gilbert over. She got home, called him, and he was there in record time. Then the game crashed. Not sure how much of that lovely date I will endure a second time, but I'll get back to it, eventually. But I will likely make Zois that are not as close to my heart as Mallie is for my future tests. Maybe I will keep using Gilbert as my lab rat.
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