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Zazquatch

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Posts posted by Zazquatch

  1. So it's definitely not a conflict on my side or so it seems. Tried removing mods one by one, still the same. Removed ALL mods (including clothes etc) except the "Task gives max" 10 package files and "cool1_careerSci_FutureSimLabsCo-workers&EventsReworked_NewNPCWorkers.package" and the weird outfits stuff still happens, even on a brand new game. They still wear clothes like pirate outfits, male sims with dresses, underwear with random shirt etc.

  2. Yeah figured the barista supidness out myself lol. Tried to edit my post to update the barista situation, but I can't seem to find the Edit-button. I'll try to remove some mods and test out this issue, though I just started playing 2 weeks ago with the 1.40 patch so my Documents/The sims 4 folder was fresh. Could be that I downloaded a few outdated script mods last few days.

  3. Hi, just wanted to ask if the new patch broke something with this mod. Everything in the mod works fine, except for some of my Astronauts and the Barista. 2 of my Astronauts wear the most random clothing instead of their spacesuit. Also the Barista just stays besides the Barista-table and doesn't do anything at all. Any fix for this? It's getting a bit tiring and immersion-breaking seeing male sims wearing dresses most of the time ;D. Using custom Townies to fill the job-roles instead of EA-generated ones btw.

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