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Ingeli

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Posts posted by Ingeli

  1. Yes, its basically an edited mesh, with a new rig - no special tuning or anything  (like the buffet tables have). The cloned base object is from Luxury Party - but other than that, it should be fine to use for anyone. The medieval objects are all BG compatible with the exception for the buffet tables, which uses Coolspears tuning and there fore needs Luxury Party. The Classic Dining set items are cloned from a Dine Out table, thats why they need that pack.

  2. 16 hours ago, coolspear said:

    That is very nice. I know just the right lot to place it for that matching finesse. Lovely work, Ingeli.

    Just had a thought, though. Are you using any new-fangled 1.63 coding on these object builds? Because that would rule out me from using.

    Not that I know of. I do have the new pack. The rig is made by Inge Jones, a long time ago, actually, I just edited it a bit. (She is also a retired modder and my friend :) )

     

  3. I have a problem with the NPC uniforms. I want them to use the games tagged uniforms (that I specifically went through and modded for different jobs and eras) and they insist on using their wardrobe (formal for librarian for example). I did not add the no-uniform-packet. Its a fresh save, and I have deleted the cache. Is it added to some other file now? 
    (And thank you for updating so swiftly, wonderful mods!)

     

  4. Also, I am a support member at Deaderpol support discord, where we have lots of people coming to us with LEs and crashes and whatnot, and we always appreciate all input so modders of all kinds can get info on what is needed to update ect. We all work together for the good of the game :) - There is a list maintained by SimsVIP with mods working/updated/and so on, you can find it here:
    https://docs.google.com/spreadsheets/d/1Go3Ctxgqs94dKDI887YSrWplXJZqb7s6AO61Rm2wYbQ/edit#gid=780215748

     

  5. As I play historical saves, I have played around a lot with uniforms and uniforms replacements. Unlocks that are overrides, if they don't have the maid uniform tag, they make the maid wear something else. Game really wants uniforms, and can dress the sim in something random (not always their everyday clothing) if it doesnt find something with the right tag. 
    If someone cloned a uniform clothing item and didn't delete the uniform tag, of course the game will use it - thats why my librarians for a while all had a feather in their hair (cloned from the librarian glasses, as I found out.) 



     

  6. Trying it out as I write. One question: the teleporter thingie, as pretty as it is, may not suit all my restaurants (in particular, the ones in my medieval hood) is there a version that is less colorful, maybe more as a marker in the ground or something? If I don't have the teleporters, but build a really small restaurant, will it work anyway? I will experiment with this, but a less visible teleporter would help a lot. And thank you for all your hard work!

    The Goths and the Landgraabs make a toast for the new restaurant regime!

     

    image.png.3ec1c6b26c7e72d159f532ac8ae98165.png

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