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Posts posted by Menaceman44
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Well what are the chances of that, eh? I'm glad that my response came in a timely manner for you and that there is the possibility of seeing new content from you as well.
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Here's the section of the Interaction Tuning that I changed when I updated the mood milk churn and the spice rack to enable purchasing more than one item at a time. All I did was add in the line of code in bold.
Quote<V n="picker_dialog" t="purchase_picker">
    <U n="purchase_picker">
     <V n="max_selectable" t="unlimited" />
      <V n="text" t="enabled">
        <V n="enabled" t="single">
          <T n="display_name">0x8A42B459<!--Buy Mood Milk Essence--></T>
        </V>
      </V>
    </U>
  </V>Sorry I haven't been back to update the others. I've really lost my modding mojo and general interest in The Sims 4 at the moment. Just as I get all the mods I use updated to the latest version another patch drops and I have to start over again.
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I'll try to remember to take a look. The only reason I never updated those is because I don't use them in my own game.
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If anyone is interested, I just went through and updated the Mood Milk Churn as well as the Chef's Spice Rack.
BE was reporting the tuning no longer matched what the game was expecting.
I also noticed that you could only purchase one type of mood milk or spice at a time. I don't know if that was intentional or not but you can now buy as many different items from the dialogue as you would like all at once.
I tweaked the notification text to say "their" instead of "his/her" as that seems to be something a lot of players prefer now.
The final thing I did was remove the interaction text icons (sorry) and replace them with the "instant action orange dot" instead.cool1_food&drink_ChefsMoodMilkChurn2021.zip
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Ah, so not a false alarm after all. Okay then. I'll be sure to grab the updated version. Thank you bery much for that.
In the mean time I will continue to scour my mods folder to find the true culprit of my issue. I even though it was a piece of cc I am currently creating at one point but that didn't turn out to be it either.
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Thanks for the heads up on where to look for newer updates from time to time.
I was actually coming back to say that it may not be your mod after all. Since removing it and posting here after it *appeared* to solve the issue I've had it rear its ugly head again so it's back to the drawing board with tracking it down. I've already tried 50/50 once but it looks like another pass is required.
I think once I get all of my mods updated and up and running again I might stop patching my game for a while unless there is suddenly some must have content that I simply must have. Or if somebody reports one of my mods as breaking and needing an update I guess. I haven't bought any DLC since DU and I haven't even looked at that gameplay content yet.
I'll stop now before I go any further off-topic.
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Is this still working for other people? I realise Coolspear has retired so it is unlikely to be updated but after having issues saving and loading my game since the last patch that introduced "kits" I have tracked it down to this.
With it in my game I can't save. It just goes on endlessly until I have to force quit the game with Task Manager. Loading a save fails most of the time as well.
Has the latest patch killed this off?
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I was just going through my mods and saw that this one needed updating to add the UL storage chest as a valid storage location, and to add the new recycling functionality from EL. I know you've retired and so I've updated the mod myself. I'm sharing it here in case anyone comes looking for an update.
cool1_object_VoidCritterCardsNotRemovedFromNPCInventories.zip
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Wonderful! I have been using Plasticbox's version since it was released. This will be a great complimaentray/replacement mod.
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I'm getting an insane amount of LEs at the moment and am having real difficulty trying to work out the cause, hopefully this is it.
I've removed any mods I saw specifically named in the LEs and now just get ones referring to internal code.Many thanks even if this doesn't actually stop the LEs but just reduces them.
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I'll certainly be adding this one to my collection, thanks. I don't want to have to be running off to my graveyard every time a ghost is getting sick of the living world.
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Apparently today's patch (July 18th) fixes the issue with pregnant Sims not showing up to the scenario. I don't know if it actually does or not though since my game is still updating and I don't have a Sim at the required level yet.
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I fudging hope so! I wasn't aware of those changes so fingers crossed.
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Ah, I don't use MC Command Centre. Seems like overkill to install such a huge mod for a single feature. I know it does a lot of cool stuff that other people love but personally I can happily live without it.
I'll just have to pretend my Sim is putting contact lenses in when he goes to work. I don't think EA have ever got glasses to play nicely with work outfits.
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Is there any way for you to add the goggles to the playable uniforms as well?
I used to use zerbu's customisable careers outfit mod but that stopped working when City Living came along and now, well, zerbu isn't around anymore, is he?
I realise there is a cheat code way to alter career outfits but I'll be damned if I can remember it.
No More Up-Close Crowding The DJ (Get Together EP)
in TS4 General Mods
Posted
Hello again folks.
I've updated this mod of Coolspear's for game version 1.103.250.1020.
It adds in missing preferences code and newer radio stations.
Hopefully this is okay with coolspear and the mods here. I've done similar in the past so assumed it would be okay. Please correct me if not.
cool1_sim_StepAwayFromTheDJ1_103_250_1020.zip