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DarkAudit

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Posts posted by DarkAudit

  1. On 5/10/2020 at 10:21 AM, coolspear said:

    But with the upcoming knitting patch and the eco EP patch and its horror story Meat Cabinet, issues with my mods will be out of my hands as I will still not be patching for that offensively recycled game code and all the insultingly rehashed shit it covers.

    In other words, once Eco Living and its patch drops, it's game over for whatever breaks from this collection, yes?

     

    So it goes. It's been a good run, though.

  2. So after I got turned onto the MCCC population log to answer another question (just what is the weirdo trait, anyway?) TIL that fully half of the population of this 35ish-generation save are vampires. All my main couple's coworkers. Total of ~325 sims. Enough already.

     

    I've already used MCCC to reduce the maximum vampire population, made the existing ones start aging again with no hope of replacement, and re-humanizing coworkers and others via the relationships tab. How can I use these mods to speed up the purge?

  3. Thank goodness. I should have come looking for this days ago. Mixology was a mistake. Up to now, once I broke that seal on the skill, that was all my older sims did if they got inspired. Made sense for a writer sim, but the rest of you lot? Don't you have anything better to do than filling up my screen with appletinis?

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