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RedMallie

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Posts posted by RedMallie

  1. I lowered my settings and managed to play for a short while. I also setup autosave, but I never got a notification about the game saving, so I'm not sure if it did.

    Some pictures!!! I finally managed to somehow understand the function of the in game camera.

    Close up of the house I built for my Zois.

    2025-04-16-16-23-30.jpg.5809fa9221a4af6f80789a1e120a7086.jpg

     

    It's very small compared with the size of the lot. It's just the basics.

    2025-04-16-16-25-40.jpg.3552c399f34d4aa331f236c0c255f94d.jpg

     

    Thor and Trina trying to get along, but it's quite similar to pulling teeth!! :gigglehands:

    2025-04-16-16-24-25.jpg.0f4c7cec0505868b34b64c6109b62514.jpg

     

    There's a bookshelf, for sure, although, to me, it resembles a rack for LPs more accurately.

    2025-04-16-16-24-53.jpg.b97636cab92a18c01ef0fc771e541933.jpg

     

    A bathroom.

    2025-04-16-16-28-43.jpg.ca5f38103d6749a652dca2b49de0269d.jpg

     

    And one bedroom with a double bed. Yep. I know this is going to become an issue. Fortunately there is a sofa, too. I'm pretty sure one of these two will need to sleep on it.

    2025-04-16-16-27-47.jpg.9d9d42a0fc77ced852fa5b2b9f0507c4.jpg

     

    After a while, I got another CTD. I'm going to test again with different lower graphics settings, but will probably do more research on which can be really significant.

     

  2. Oh, I'm definitely rooting for a good competitor for The Sims, particularly because EA stopped going in the style of TS3, which was the game I love the most.

    Well, I must remember for future reference, that Steam only considers refunds for games played under 2 hours, not 4. Should have given up after the first crash! :gigglehands:

    So, I'm stuck with InZoi from now. This means that I will get to see any improvements, as they happen. And hopefully the developers will do enough for the game in early access to ease my concerns. :embarrassed-smile-smiley-emoticon:

  3. I hope they do something about those things.

    From my perspective (before I bought it, and also since then), InZoi has a lot of animations that are only visual pretties, but they do not actually work in game. Also, I am worried that there are no more hairs and other details to create Zois, from what they had last year when the demo was released. It's been over six months and nothing new could be added there? Or the pieces there could not be improved with the feedback given? I know they did some work on the slider range so that now the Zois can have significant buttocks, but what about the rest of it?

    And in the building catalog too. I mean, I am aware that a game in Early Access is supposed to be functional to a certain degree, without having the beauties of further development, but again, it's been over six months to catch up on the feedback provided and do better if not more for the objects already available.

    Because of the crashing and the fact that I won't be able to update my graphics card soon, I've requested a refund at Steam, I did 4 hours of playtime in between crashes, so maybe I'll get it.

     

  4. Yes, getting to manage the different controls is taking time, and it will take me longer, I'm sure.

    -Sigh- I will need to look into the new video card sooner rather than later. I had another CTD while taking a picture of my 'creation.'

    Still, a new shiny is not something I can afford in the upcoming couple of months, so InZoi better get to a reasonably stable condition!! :laugh2:

     

    This is what I had been building, and saving every few minutes to make sure I did not lose the whole thing as before.

    I was going for an old Californian bungalow? style, since I chose the Bliss Bay? city.

    This is a one bedroom, one bathroom house.

    2025-04-15-20-47-31.jpg.79808959a4aaf1540750e02d28c5d439.jpg

     

    The Zois I was trying to play are Thor Jurgensen and Trina Traviana. In The Sims 3 they were the first couple I created considering traits, and using CC, so they are well loved.

    In InZoi I am not extremely fond of Thor's appearance, but it's a start.

    Also, he glitched when I was switching from build mode to live mode, and showed up stuck in the middle of the front fence wall. Twice.

    ThorJurgensenstuck.jpg.cfca6a737c3adca9537efd12ea283a66.jpg

     

    Fortunately he just shook his manly mane off over his shoulder and went back inside the property. He and Trina look too K-Pop for me, in the way they move. It's weird.

  5. 9 hours ago, Sleepycat said:

    @RedMallie   I've no interest in InZoi so Steve & his crew will never be in it, at least not through me.  I have this section minimized (so I've no idea if Steve & his crew have been mentioned before).

    Hello dear kitty!  :heart: Yes, I think I understood, or you mentioned, that you're not interested in InZoi. :wink2: Sorry if I dragged you into a thread that doesn't interest you. :flarts: And I don't think that Steve has been mentioned before. It's just that I was thinking about that feature, the karma, and the fact that the company wants to impose a tone for the players to play, since the game favors earning good or positive karma.

    As I was listening to the YouTuber describe the feature I was thinking of my own stories, or @KayBee's Chaos households or mischievous characters, and of course, Steve's crew came to mind. I think any of our characters could probably overtake the InZoi worlds in protest if they were forced to become goodie two shoes characters, wouldn't you agree? :laugh2: 

    I like the realism of InZoi, but the aesthetic style has not yet fully caught me. I am afraid that it's still too K-pop / Asian pop looking / feeling for me. I can't see a Zoi child in the demos and not think that only Korean kids would move like that. I cannot see the characters I'd like to create or see being born in the game accurately represented in the game as it stands. And the cities are too urban for me, too.

    The building tools are still a challenge for me, but that could change with practice; more than that, it is the general setting that still doesn't grab me, as I've said.

     

    3 hours ago, Klinn said:

    then she got up and threw the book into the fireplace. What? Was the plot unsatisfying or something?

    I am probably very wrong, but that sounds like quite the dramatic response from a K-drama character!!! Yep, I know this is very biased, no offense intended. :Ashamed:

    3 hours ago, Klinn said:

    Even more interesting, later on she retrieved the book from the fireplace and read more of it. Hmm, are we confusing fireplaces with bookcases now?

    This bit of information does support your idea, though. Is it a bug that a fireplace, or maybe something standing against a wall could be mixed up as a bookshelf? Interesting! :EVEDA2-14:

  6. I was watching this video and when Emma Nicole discussed Karma (about min 15:24), and that the goal of the game is to have more Zois with good or positive karma than those with bad karma, I could not help but think of how would @Sleepycat's crew would fare in InZoi. 

    I'm not even sure Steve would want to bring his crew into InZoi, if they're going to be booed or punished for being their gorgeous bad ass selves!!! :lmao:

     

  7. On 4/9/2025 at 10:45 AM, Firestaar1 said:

    which I've made REALLY good use of :teehee: 

    :tuflwr:

     

    On 4/9/2025 at 10:55 AM, Klinn said:

    Really would be good if we could change the hair as a Zoi got older.

    Definitely!! It would help make the aging look more smoothly.

     

    6 hours ago, Klinn said:

    I would certainly hope this restriction will be fixed as early access continues.

    I certainly hope so, too!!

     

    6 hours ago, Klinn said:

    I can't think of a reason why the devs would have programmed it that way.

    The only thing that comes to mind is if the game sees the Zois living together as in some relationship that takes precedent over any other relationship one of them can have with Zois in other houses?

    Kind of, if you're not mine you're no one else's? Very possessive psycho-toxic, passive aggressive roommate from hell???? :oooooh:  :scared:

  8. 2 hours ago, Klinn said:

    It will become clearer when you play the game.

    It will indeed!

     

    But your explanation is clear, thanks.

    I did recall about saving the presets, but as you said, that is the body, the physical Zoi, not the whole thing. But then, when you put Zois with personalities into families, can you saved those? As in, perhaps a sort of library of households similarly to TS4?

  9. On 4/3/2025 at 12:16 PM, Klinn said:

    Nope, if you buy inZOI now in early access, you've bought it! :))) No need to buy it again when the final release eventually appears.

    Time to join in the fun and create hunks for your Zoi to interact with. :wink:

    :laugh2: Thanks, @Klinn!!! It's quite tempting.

    Fortunately for my pocket, I must focus on real life stuff for a while before having money for gaming.

     

    9 hours ago, Kimi said:

    The chair hopping is so very annoying! I have a Zoi and she's fine. I'm having the same issue with this game as I do the Sims. I get playing and then don't know what to do next. 

    This is another reason for me to wait. I'd like to have not things like events, or tasks, but rather, to have more freedom about what to do in game. I usually play a household with a lot of control over who goes where. Yeah, I know. The Freedom is for me, but I must control my characters! :grinningbig:

     

    7 hours ago, Klinn said:

    Goals with my current Zois:

    1. Skilling them up to see what happens. Will my main Zoi eventually be able to sing properly? Or paint a lovely picture? Or play the guitar well?
    2. Building my first real house, i.e. one oriented towards how I like to play these sorts of games.
    3. Seeing how I can modify the game world to introduce more of my own Zoi families to provide suitable interactions with my main Zoi(s).

    I love open-ended games.

    Love your goals! I'd probably have something like them.

     

    7 hours ago, Klinn said:

    By the way, the doorbell doesn't work. It works for the household I'm playing but if I go to another family home in the world and ring the bell, they completely ignore it. Is it my breath? :)))

    :lmao: Surely not!

     

    2 hours ago, Klinn said:

    The ones I really appreciate are:

    • Improved behavior so Zois now eat food immediately after cooking (Thank goodness!)
    • Slowed the rate of Karma change
    • Added an age adjustment feature (sounds cool, will have to experiment with it)

    Edit: Apparently inZOI has sold over 1 million copies in its first week! It's the fastest launch performance that Krafton has ever experienced.

    I've heard conflicting reviews about Krafton, and I hope the bad is not as bad as the good can be.

    Good to see they're making improvements as soon as they get the feedback.

     

    BTW, is it possible to save your Zois without having to share them on Canvas?

  10. I agree with you, Fire!!!! :ha-ha:

    But it makes sense that they'd need to wait until the game is officially released. The hint, though, is very promising.

    I keep forgetting that, if I buy the Early Access version, I'd still need to buy the game after official release, right? I was about to put it in my shopping cart, but from my experience with Subnautica, I'd honestly prefer to pay for the game only once upon official release. The hint of a WW mod for InZoi is also a very good incentive to wait.

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