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RedMallie

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Posts posted by RedMallie

  1. I lowered my settings again, and this time, for the short time I played, the game did not crash. Yoohoo!!!

    :gigglehands: It's definitely not the best look for the game, but the current settings may give me a chance to explore a little bit more, so, I'll suck it up.

    We have a saying in Mexico that is similar to that proverb about the frog and the scorpion; the scorpion cannot change its nature, right? Similarly here, it was not Krafton that made a game and pretended it was not VERY much Korean aesthetically, culturally, and specially in gestures / animations; it was I who chose to think I could deal with it because it was not REALLY soooo much aesthetically Korean, riiight? :lmao:

    Maybe in a few years modders-or even Krafton if they see sales in making a less vernacular game-, will give InZoi a more generic style. In the meantime, I'll accept that I made a mistake in buying the game, learn to control it, and learn to build in it. The lighting is gorgeous, and as long as I don't see Zois jumping in joy like little children (or pushing that damned lock of hair out of their faces), I can play it, if my machine can run it.

    In my latest tryout, I had these Zois, who are definitely not my Thor and Trina, chat more, and I actually managed to make them do some of the 'urges' they had, by buying them tablets to do them.

    Then, as time went painfully slow, a bit after 6pm, since they were tired, i sent them to sleep in the same bed.

    I was expecting to see them either not go in on the bed, or jump out of it as soon as the other Zoi tried to get to bed.

    It was a nice surprise to see them being able to sleep in the same bed.

    Both of them snore, but she snores is a very feminine, discreet snore that sounds more like a delicate moan, while he snores in a very 'manly' devil-may-care-about-whoever-hears-you-or-can't-sleep-because-of-your-loud-snoring, snore.

    2025-04-20-14-57-51.jpg.0321b7690e756a6c6c3550f70b63c91b.jpg

     

    Don't get me wrong, I love Kimchi, Bulgogi, Korean pancakes, and other food; I am not that much of a fan of K-pop or K-drama in general!! :wink2:

  2. Thank you, @Klinn I did read the descriptions of the traits. The thing is that, I chose their traits considering the personalities I want Trina and Thor to have in the development of their lives, their own personal characters. I also chose them trying to make them somehow compatible with each other. I do want them to end together, after all. In fact, their background story has them living together now because they are in a relationship, so I am going to take the time as you suggest to make them build up on that and hopefully get them to be the couple I want them to be. This will be (or would be, if I can play the game more stably) my practice about how to create new Zois in families that should develop affection and closeness to actually become the family I want them to be. I think I could also achieve this by creating individual Zois and making them meet in the world and then get into a relationship, but I think at this stage of the game development, that could take much more effort and time.

    Also, right now, Thor's closed face expression is quite accurate to my idea / concept of him for interactions with outsiders. Since Trina is technically a stranger, it fits. I hope that if / when they get into a romantic relationship he will have more 'loving' facial expressions which should show he is in love with her. We'll see.

  3. I lowered my settings and managed to play for a short while. I also setup autosave, but I never got a notification about the game saving, so I'm not sure if it did.

    Some pictures!!! I finally managed to somehow understand the function of the in game camera.

    Close up of the house I built for my Zois.

    2025-04-16-16-23-30.jpg.5809fa9221a4af6f80789a1e120a7086.jpg

     

    It's very small compared with the size of the lot. It's just the basics.

    2025-04-16-16-25-40.jpg.3552c399f34d4aa331f236c0c255f94d.jpg

     

    Thor and Trina trying to get along, but it's quite similar to pulling teeth!! :gigglehands:

    2025-04-16-16-24-25.jpg.0f4c7cec0505868b34b64c6109b62514.jpg

     

    There's a bookshelf, for sure, although, to me, it resembles a rack for LPs more accurately.

    2025-04-16-16-24-53.jpg.b97636cab92a18c01ef0fc771e541933.jpg

     

    A bathroom.

    2025-04-16-16-28-43.jpg.ca5f38103d6749a652dca2b49de0269d.jpg

     

    And one bedroom with a double bed. Yep. I know this is going to become an issue. Fortunately there is a sofa, too. I'm pretty sure one of these two will need to sleep on it.

    2025-04-16-16-27-47.jpg.9d9d42a0fc77ced852fa5b2b9f0507c4.jpg

     

    After a while, I got another CTD. I'm going to test again with different lower graphics settings, but will probably do more research on which can be really significant.

     

  4. Oh, I'm definitely rooting for a good competitor for The Sims, particularly because EA stopped going in the style of TS3, which was the game I love the most.

    Well, I must remember for future reference, that Steam only considers refunds for games played under 2 hours, not 4. Should have given up after the first crash! :gigglehands:

    So, I'm stuck with InZoi from now. This means that I will get to see any improvements, as they happen. And hopefully the developers will do enough for the game in early access to ease my concerns. :embarrassed-smile-smiley-emoticon:

  5. I hope they do something about those things.

    From my perspective (before I bought it, and also since then), InZoi has a lot of animations that are only visual pretties, but they do not actually work in game. Also, I am worried that there are no more hairs and other details to create Zois, from what they had last year when the demo was released. It's been over six months and nothing new could be added there? Or the pieces there could not be improved with the feedback given? I know they did some work on the slider range so that now the Zois can have significant buttocks, but what about the rest of it?

    And in the building catalog too. I mean, I am aware that a game in Early Access is supposed to be functional to a certain degree, without having the beauties of further development, but again, it's been over six months to catch up on the feedback provided and do better if not more for the objects already available.

    Because of the crashing and the fact that I won't be able to update my graphics card soon, I've requested a refund at Steam, I did 4 hours of playtime in between crashes, so maybe I'll get it.

     

  6. Yes, getting to manage the different controls is taking time, and it will take me longer, I'm sure.

    -Sigh- I will need to look into the new video card sooner rather than later. I had another CTD while taking a picture of my 'creation.'

    Still, a new shiny is not something I can afford in the upcoming couple of months, so InZoi better get to a reasonably stable condition!! :laugh2:

     

    This is what I had been building, and saving every few minutes to make sure I did not lose the whole thing as before.

    I was going for an old Californian bungalow? style, since I chose the Bliss Bay? city.

    This is a one bedroom, one bathroom house.

    2025-04-15-20-47-31.jpg.79808959a4aaf1540750e02d28c5d439.jpg

     

    The Zois I was trying to play are Thor Jurgensen and Trina Traviana. In The Sims 3 they were the first couple I created considering traits, and using CC, so they are well loved.

    In InZoi I am not extremely fond of Thor's appearance, but it's a start.

    Also, he glitched when I was switching from build mode to live mode, and showed up stuck in the middle of the front fence wall. Twice.

    ThorJurgensenstuck.jpg.cfca6a737c3adca9537efd12ea283a66.jpg

     

    Fortunately he just shook his manly mane off over his shoulder and went back inside the property. He and Trina look too K-Pop for me, in the way they move. It's weird.

  7. 9 hours ago, Sleepycat said:

    @RedMallie   I've no interest in InZoi so Steve & his crew will never be in it, at least not through me.  I have this section minimized (so I've no idea if Steve & his crew have been mentioned before).

    Hello dear kitty!  :heart: Yes, I think I understood, or you mentioned, that you're not interested in InZoi. :wink2: Sorry if I dragged you into a thread that doesn't interest you. :flarts: And I don't think that Steve has been mentioned before. It's just that I was thinking about that feature, the karma, and the fact that the company wants to impose a tone for the players to play, since the game favors earning good or positive karma.

    As I was listening to the YouTuber describe the feature I was thinking of my own stories, or @KayBee's Chaos households or mischievous characters, and of course, Steve's crew came to mind. I think any of our characters could probably overtake the InZoi worlds in protest if they were forced to become goodie two shoes characters, wouldn't you agree? :laugh2: 

    I like the realism of InZoi, but the aesthetic style has not yet fully caught me. I am afraid that it's still too K-pop / Asian pop looking / feeling for me. I can't see a Zoi child in the demos and not think that only Korean kids would move like that. I cannot see the characters I'd like to create or see being born in the game accurately represented in the game as it stands. And the cities are too urban for me, too.

    The building tools are still a challenge for me, but that could change with practice; more than that, it is the general setting that still doesn't grab me, as I've said.

     

    3 hours ago, Klinn said:

    then she got up and threw the book into the fireplace. What? Was the plot unsatisfying or something?

    I am probably very wrong, but that sounds like quite the dramatic response from a K-drama character!!! Yep, I know this is very biased, no offense intended. :Ashamed:

    3 hours ago, Klinn said:

    Even more interesting, later on she retrieved the book from the fireplace and read more of it. Hmm, are we confusing fireplaces with bookcases now?

    This bit of information does support your idea, though. Is it a bug that a fireplace, or maybe something standing against a wall could be mixed up as a bookshelf? Interesting! :EVEDA2-14:

  8. I was watching this video and when Emma Nicole discussed Karma (about min 15:24), and that the goal of the game is to have more Zois with good or positive karma than those with bad karma, I could not help but think of how would @Sleepycat's crew would fare in InZoi. 

    I'm not even sure Steve would want to bring his crew into InZoi, if they're going to be booed or punished for being their gorgeous bad ass selves!!! :lmao:

     

  9. On 4/9/2025 at 10:45 AM, Firestaar1 said:

    which I've made REALLY good use of :teehee: 

    :tuflwr:

     

    On 4/9/2025 at 10:55 AM, Klinn said:

    Really would be good if we could change the hair as a Zoi got older.

    Definitely!! It would help make the aging look more smoothly.

     

    6 hours ago, Klinn said:

    I would certainly hope this restriction will be fixed as early access continues.

    I certainly hope so, too!!

     

    6 hours ago, Klinn said:

    I can't think of a reason why the devs would have programmed it that way.

    The only thing that comes to mind is if the game sees the Zois living together as in some relationship that takes precedent over any other relationship one of them can have with Zois in other houses?

    Kind of, if you're not mine you're no one else's? Very possessive psycho-toxic, passive aggressive roommate from hell???? :oooooh:  :scared:

  10. 2 hours ago, Klinn said:

    It will become clearer when you play the game.

    It will indeed!

     

    But your explanation is clear, thanks.

    I did recall about saving the presets, but as you said, that is the body, the physical Zoi, not the whole thing. But then, when you put Zois with personalities into families, can you saved those? As in, perhaps a sort of library of households similarly to TS4?

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