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coolspear

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Posts posted by coolspear

  1. Wow! So even all those new Maxis 1.36 changes don't make a dent in the overzealousness? The Maxis changes where quite extensive. I was almost certain that I was going to abandon this mod thinking Maxis got it under control. Well, isn't that a thing. What the heck difference do all their 1.36 changes make in default, vanilla game? Sheesh. I'm asking proven mod-users that question! The very epitome of redundancy. I don't even know, because I won't remove the mods either. Ah, well. Good luck to vanilla.

  2. Hi, Shonie. Sims could always write a Book of Life about all family members or sim they know as friends, except toddlers and ghosts. Now this mod also allows for toddlers, as it originally did for ghosts. But I'm thinking what about their pets? Wow! I have no idea. As I was replying to eksynn above, there is scope to make a CC XML for a few more things than the Maxis default XML provides. I may look into it further. For instance, I see that your avatar is of a fantastic dog operating a reception desk, who looks pretty capable of writing their own Book of Life while at that desk! I think it might only be fair, at the least, that sims are able to write classic poems of their cherished pets, too. (If it's not already possible. I've yet to get in game to try.)

  3. Hi, eksynn. Forgive me, but I'm not exactly sure what you mean. Do you mean a writer writing an epic Book of Life poem about themselves? The resources used for who writes an epic Book of Life about whom, are all Maxis pre-sets. I found that toddlers could be added after looking at the 1.36 upheaval, so added them to this mod. While doing that, I saw some scope for expanding the options in a remade, CC XML to include several other things. But for the writer, Actor, writing of themselves, that could be tricky. Not that I have looked into it deeply enough to truly know one way or the other. Please help clarify my misunderstanding, then I'll know what answer to give. Where I will no longer be making multiple, alternative versions of mods, I really don't mind evolving any single mod to new heights on the suggestions of players, if it's doable.Thanks, eksynn. Happy simming.

  4. Updated for Patch Version: 1.36.99.1220

    Maxis did a whole bunch of recoding on the XMLs here. Lots to do with motives, relationship bits and such the like, that I can only presume is a bid to bring all that overbearing toddler checking down to tolerable levels. You might find it is now tolerable, acceptable and far less annoying in plain, default play. If not, this mod is still here for you to put it to rest outright.

    Also I've further amended the mod to take out a block of false advertisement coding that was set to being 100 per cent  "Caregiver_PlayWithToddler." Ouch. Now that's been removed, the caregiver is not under such intense, 100 per cent constant pressure to tend to toddlers autonomously. I've learnt that sometimes, false advertisement coding on an XML, can work independently, going outside an overall autonomy blocking put on an XML. Where the XML says no, the false advertising is too strong to resist. And at 100 per cent?! You gotta be a true Master Jedi to resist such an intense pull of Dark Side Force. So, short of hiring Yoda as your toddler's caregiver, out the coding comes. (Anyway, Yoda's too busy cleaning dishes for us in another mod. :giggle33:)

    As "A New Hope," that might go some way to help those players who say this mod was not doing very much for them.

  5. Updated for Patch Version: 1.36.99.1220

    Now further amended so your sims can also write epic poems and family sagas about their adorable wee toddlers, before they grow up to become scruffy kids and spotty teens where they'd sooner throw books at their heads than write books of their tales.

    (Don't forget to physically remove the outdated version as this newly-named mod will not overwrite it.)

  6. Updated for Patch Version: 1.36.99.1220

     

    Sorry to disappoint any of my fellow simmers for trimming and streamlining so many of the mods here. This set got the worst of it, not only due to the 1.36 patch, but 1.34 and 1.35 did a double-whammy and ruined a massive Community Venues Mod project I've been working on for ages. I abandoned the mod due to the recent changes, and as I cannot stand the default community venues as is, - Maxis rules insisting at every turn to generate new, unwanted homeless sims to attend them - I don't have any in my game. (So all the venue mods that were here became pretty much useless to me and I don't even use them or can test updates in my game.) All community venues are now Generic lots in my sim world, where I can have various Club gatherings and control the flow of invited visitors directly, via said Clubs and my Portal mod summoning. Plus I have modded the Hireable NPC workers to be brilliant, a small bunch of All-In-One staff, to fill in all the jobs on Generic lots, so I don't need Maxis default rules spawning endless staff on top of endless, pointless visitors.

    To be honest, I find this Generic lot and Hireable staff reconfiguring a much better system since having to abandon the big community venues project. Now that it's pulling together into something quite fun and far more hands-on and player-controllable, I almost want to thank Maxis for ruining the original venues mod in 1.34 and 1.35. And a far smaller project, too. (I'm so very, very glad I never did release the original venues mod set.)    

  7. This mod is to stop our sim washing their hands directly after toilet use every single time. A time saver, at the expense of making our sims seem a little less sanitary. Though if they use one of those highfaluting Talking Toilets, then there are other means to remain sanitary while still avoiding the sink. 

    This is an update of the original mod by SimsProductions on MTS. It became outdated a good while back, and I could have sworn I uploaded this old, faithful mod here ages ago. It's been sitting in my mods folder since forever. And when I posted the list of 1.36 mod fixes yesterday, I even included this one on that list as if it were a known, regular mod! So that's it then, fated to be uploaded. As Donnie Brasco would say, "forget about it..."  So here it is.

     

    cool1_sim_NoAutoWashHands.rar  - Updated for 1.50

     

    For patch version compatibility status, please see most recent Patch News thread for the TS4 General Mods section.

     

    XML Resource Used:

    E882D22F!00000000!00000000000037A1_sink_washHands_InteractionTuning.xml

    This will conflict with any other mod using same resources.

     

    Thanks and Credit: Simsasylum, Sims4Studio, our sims community, EA Maxis. SimsProductions

    All thanks and credit to SimsProductions for the original creation and idea of this mod.

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